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Deadlock Bible

Update Oct 24, 2025

Updated · Patch Nov 4, 2026

At a glance
Official patch notes

What Valve says

General

  • Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
  • Curse: Cooldown reduced from 50s to 45s50s → 45s
13 heroes

Heroes

  • Gloom Bombs cooldown increased from 10s to 12s10s → 12s
  • Gloom Bombs base damage from 55 to 45
  • Gloom Bombs spirit scaling reduced from 0.74 to 0.640.74 → 0.64
  • Gloom Bombs multi bomb damage ratio increased from 50% to 65%50% → 65%
  • Ava no longer replenishes stamina on usage
  • Bullet damage growth per boon reduced from 1.15 to 1.01.15 → 1.0
  • Outgoing headshot damage multiplier reduced by 25%
  • Call Bell explosion damage spirit scaling increased from 1.5 to 1.71.5 → 1.7
  • Bloodscent isolated kill bonus reduced from 5% to 4%5% → 4%
  • Base bullet damage increased from 20.9 to 21.320.9 → 21.3
  • Bullet damage growth increased from 0.52 to 0.560.52 → 0.56
  • Bullet damage growth per boon reduced from 0.12 to 0.080.12 → 0.08
  • Flame Dash T2 reduced from +35 to +30+35 → +30
  • Afterburn T1 reduced from -25% Spirit Damage to -20%-25% Spirit Damage → -20%
  • Afterburn T3 reduced from +28 DPS to +26+28 DPS → +26
  • Base regen reduced from 2 to 12 → 1
  • Headshot reduction reduced from -20% to -25%-20% → -25%
  • Frozen Shelter cooldown increased from 150s to 170s150s → 170s
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  • Base bullet damage reduced from 6.48 to 6.156.48 → 6.15
  • Paradoxical Swap cooldown increased from 70s to 75s70s → 75s
  • Lightning Ball spirit scaling increased from 0.43 to 0.550.43 → 0.55
  • Alt fire knockback reduced by 10%
  • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.40.65/0.33 → 0.8/0.4
  • Base bullet damage increased from 15 to 16.215 → 16.2
  • Binding Word range increased from 19m to 20m19m → 20m
15 items

Items

  • Base damage reduced from 55 to 4555 → 45
  • Spirit scaling increased from 0.65 to 0.750.65 → 0.75
  • Bullet Resist reduced from 40% to 35%40% → 35%
  • Fire Rate reduced from 8% to 5%8% → 5%
  • Cooldown increased from 40s to 60s40s → 60s
  • Cooldown increased from 40s to 45s40s → 45s
  • Cooldown increased from 24s to 26s24s → 26s
  • Barrier reduced from 325 to 300325 → 300
  • Barrier boon scaling increased from 4 to 54 → 5
  • Barrier reduced from 325 to 300325 → 300
  • Barrier boon scaling increased from 4 to 54 → 5
  • Damage taken duration to regen reduced from 14s to 13s14s → 13s
  • Souls per Minute increased from 25 to 3025 → 30
  • Cooldown increased from 28s to 32s28s → 32s
  • Cooldown increased from 40s to 45s40s → 45s
  • Bonus health increased from 60 to 7060 → 70
  • Cooldown increased from 30s to 35s (affects component)30s → 35s
  • Duration reduced from 14s to 10s14s → 10s
  • Bonus damage reduced from 75 to 5075 → 50
  • Cooldown increased from 20s to 45s20s → 45s
  • Movespeed during phase reduced from 4m to 3m4m → 3m
  • Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc