Strategy · Intermediate · 8 min read
Teamfights: roles, focus and cooldowns
Who goes in, who stays back, and the three questions to ask before every fight.
By Deadlock Bible editorial team
Updated · Patch Nov 4, 2026
Roles in a fight
Initiators and Brawlers start the fight and soak damage. Carries and Marksmen deal sustained damage from safety. Mystics and Assassins look for a pick or a fight-winning ultimate. Supports keep the frontline alive and peel divers off the backline. Every hero page lists the hero’s role.
Before you take a fight
- Are their key ultimates up? Fight after they’re used, not before.
- Do we have more souls in the fight? Soul lead is the best predictor of a win.
- Is there an objective on the other side? Don’t fight for nothing.
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Focus fire
Six heroes shooting one target wins; six heroes shooting six targets loses. Focus the closest high-damage hero you can reach, and swap to anyone your initiator has stunned.
After the fight
Spend souls immediately, then push. A won fight that doesn’t end in a Walker, Shrine or Mid-Boss is a wasted fight.
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