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Deadlock Bible

Update Jul 28, 2026

Updated · Patch Nov 4, 2026

At a glance
Official patch notes

What Valve says

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s0.7s → 0.72s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications
21 heroes

Heroes

  • Riposte base stun duration increased from 0.6s to 0.8s0.6s → 0.8s
  • Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s+1.6s Stun Duration → +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
  • Rising Ram T3 reduced from 8% Max Health to 7%8% Max Health → 7%
  • Ava T2 reduced from +45% Move Speed to +40%+45% Move Speed → +40%
  • Ava T3 reduced from +20% damage amp to +18%+20% damage amp → +18%
  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.2526 + 1.19/boon → 24 + 1.25
  • Call Bell Charge Time increased from 6s to 7s6s → 7s
  • Doorway duration reduced from 20s to 15s20s → 15s
  • Doorway T1 duration increased from +15s to +20s+15s → +20s
  • Doorway T3 range reduced from +45m to +40m+45m → +40m
  • Luggage Cart damage reduced from 80 to 6080 → 60
  • Luggage Cart T1 increased from +60 Damage to +80+60 Damage → +80
  • Luggage Cart range reduced from 25m to 20m25m → 20m
  • Luggage Cart T2 increased from +20m Cast Range to +25m+20m Cast Range → +25m
  • Rend spirit scaling reduced from 1.8 to 1.71.8 → 1.7
  • Rend T3 silence duration reduced from 2.3s to 2s2.3s → 2s
  • Singularity cooldown reduced from 265s to 250s265s → 250s
  • Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.0020.003 → 0.002
  • Sleep Dagger damage spirit scaling reduced from 2.8 to 2.22.8 → 2.2
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”-17s Cooldown and Applies 15 Fixation Stacks → +1s Sleep Duration and Applies 15 Fixation Stacks
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up → -17s Cooldown and -50% Move and Dash Speed for 3s on wake-up
  • Fixation T3 reduced from +0.14 per Stack to +0.11+0.14 per Stack → +0.11
  • Fixation T3 now also scales with Weapon Damage (0.0003)
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  • Stone Form T3 spirit scaling reduced from +1.7 to +1.5+1.7 → +1.5
  • Life Drain changed from 75% Damage to Heal to 100%75% Damage → Heal to 100%
  • Life Drain DPS reduced to provide the same effective heal as before but with less DPS
  • Malice Damage amplification reduced from 8% to 7%8% → 7%
  • Malice T3 increased from +7% Damage Amp to +8%+7% Damage Amp → +8%
  • Fire Scarabs duration reduced from 7s to 5s7s → 5s
  • Fire Scarabs T2 reduced from +2 Charges to +1 Charge+2 Charges → +1 Charge
  • Fire Scarabs T2 now also increases duration by 2s
  • Dust Devil T3 no longer increases Lift Duration by +0.3s
  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it
  • Flying Cloak T3 reduced from -11s Cooldown to -10s-11s Cooldown → -10s
  • Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
  • Stamina regen increased from 5.5s to 6s5.5s → 6s
  • Killing Blow recast window reduced from 20s to 16s20s → 16s
  • Gun falloff range reduced from 20m->46m to 17m→42m20m->46m → 17m→42m
  • Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Lycan Curse precast time increased from 0.2 to 0.30.2 → 0.3
  • Lycan Curse precast movespeed reduced from 7.6m to 2.5m7.6m → 2.5m
  • Lycan Curse T1 reduced from +20% Resists to +15%+20% Resists → +15%
  • Sprint speed reduced from 1.5m to 1m1.5m → 1m
  • Bullet falloff range reduced from 20m-51m to 18m-47m20m-51m → 18m-47m
  • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Ira Domini blessed stakes damage increased from 100 to 115100 → 115
  • Splatter damage reduced from 70 to 5570 → 55
  • Splatter spirit ratio reduced from 0.8 to 0.70.8 → 0.7
  • Splatter base bounce count increased from 1 to 21 → 2
  • Splatter T3 bounce count reduced from +2 to +1+2 → +1
  • The Cube T3 reduced from -25s Cooldown to -20s-25s Cooldown → -20s
  • Puddle Punch slow duration reduced from 4s to 3s4s → 3s
  • Puddle Punch slow increased from -20% to -30%-20% → -30%
  • Puddle Punch cooldown reduced from 24s to 21s24s → 21s
  • Goo Ball T2 increased from +10% Resists to +20%+10% Resists → +20%
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17 items

Items

  • Max stacks stun duration increased from 0.5s to 0.75s0.5s → 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack-4% → -5% per stack
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
  • Spirit power increased from +35 to +40+35 → +40
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability35s → 30s + the cooldown of the imbued ability
  • Cooldown increased from 35s to 37s35s → 37s
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Cooldown reduced from 9s to 8s9s → 8s
  • Spirit scaling reduced from 1.2 to 0.91.2 → 0.9
  • Heal per boon increased from 0.32 to 0.50.32 → 0.5
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%2.5% → 2.3%
  • No longer grants +15% Weapon Damage
  • Weapon Damage reduced from +40% to +30%+40% → +30%
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%+15% → +13%
  • Fire Rate reduced from +32% to +30%+32% → +30%
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target basedthe cooldown being on the item → being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50110 → 50
  • Duration reduced from 5s to 4.5s5s → 4.5s
  • No longer procs off of items