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Deadlock Bible
Latest

Update Nov 4, 2026

Updated · Patch Nov 4, 2026

At a glance
Official patch notes

What Valve says

7 heroes

Heroes

  • Riposte - Pommel Hit now also disarms the enemy
  • Riposte - Pummel hit now ends any preexisting parry on the target
  • Riposte - T2 increased from +0.6s duration to +0.7s+0.6s duration → +0.7s
  • Itani Lo Sahn - T3 bonus damage increased from +50% to +60%+50% → +60%
  • Spirit Resistance scaling reduced from 0.7 to 0.50.7 → 0.5
  • Melee damage per boon reduced by 10%
  • Baba's Brew - Cooldown increased from 27s to 28s27s → 28s
  • Baba's Brew - Burn DPS spirit scaling reduced from 0.15 to 0.130.15 → 0.13
  • Baba's Brew - Cycle time increased from 1.5s to 1.6s1.5s → 1.6s
  • Granny Long Legs - Melee Resist reduced from 30% to 25%30% → 25%
  • Granny Long Legs - Debuff Resist reduced from 30% to 25%30% → 25%
  • Dazzling Trick - T3 silence duration reduced from +1.25s to +0.75s+1.25s → +0.75s
  • Radiant Daggers - Cast range reduced from 30m to 25m (moved to T2)30m → 25m
  • Radiant Daggers - Spirit Amp per Stack reduced from +7% to +6% (moved to T3)+7% → +6%
  • Shining Wonder - Slow reduced from -32% Movement to -28%-32% Movement → -28%
  • Shining Wonder - Cooldown increased from 160s to 170s160s → 170s
  • Shining Wonder - Bounce range reduced from 15.5m to 15m15.5m → 15m
  • Shining Wonder - T1 move speed slow reduced from -16% to -14%-16% → -14%
  • Shining Wonder - T2 bonus damage reduced from +90 to +80+90 → +80
  • Close The Deal - Bonus damage to under half health targets reduced from +75% to +55%+75% → +55%
  • Strix Salvo - Spirit scaling reduced by 8%
  • Chimera Mk1 - T2 reduced from 150 Heal On Hit to 125150 Heal On Hit → 125
  • Chimera Mk1 - T2 heal spirit scaling reduced from 2.0 to 1.72.0 → 1.7
  • Scorn - Heal from heroes increased from 1.2x to 1.3x1.2x → 1.3x
  • Burrow - Damage radius increased by +0.5m
  • Sand Blast - T2 slow from -24% Slow and -26% Dash distance to -28% for both
  • Combo - Health per kill increased from 40 to 5040 → 50
  • Bullet damage increased by 8%
  • Lurking Terrors - Vertical angle increased from 50% to 65%50% → 65%
  • Lurking Terrors - Fear buildup time reduced from 2s to 1.75s2s → 1.75s
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  • Bullet damage increased from 5.7 to 5.85.7 → 5.8
  • Ammo increased from 24 to 2624 → 26
  • Scrap Grenade - Meleeing the grenade fuse time extension reduced from 0.4s to 0.25s0.4s → 0.25s
  • Rule, Ratannia! - Move Speed increased from +3m to +4m+3m → +4m
  • Rule, Ratannia! - T1 now also reduces cooldown by -25s
1 item

Items

  • Stacks now diminish 20% more aggressively (at 2 stacks 57.8%->54.7%, at 4 stacks 82.2% to 72%)
From our match data

What the numbers say

Who won, who lost

HeroBeforeAfterChange
Rat King56.2%55.9%−0.3
Deadman Danny49.7%49.9%+0.2
Nurse Harrow51.4%51.3%−0.1
7 heroes

Hero changes

±0.0 win rate
  • Riposte · Tier 2 upgrade: -25% Melee Resist, +0.6s Immobilize Duration → -25% Melee Resist, +0.7s Immobilize Duration
  • Itani Lo Sahn · Tier 3 upgrade: +50% Bonus Damage → +60% Bonus Damage
±0.0 win rate
±0.0 win rate
  • Dazzling Trick · Tier 3 upgrade: +1.25s Debuff Duration, -20s Cooldown → +0.75s Debuff Duration, -20s Cooldown
  • Radiant Daggers · Cast Range: 30m → 25m
  • Radiant Daggers · Tier 2 upgrade: +70 Impact Damage, -22s Cooldown → +70 Impact Damage, -22s Cooldown, +5m Cast Range
  • Radiant Daggers · Tier 3 upgrade: +4% Spirit Amp per Stack, +9% Fire Rate per Stack → +5% Spirit Amp per Stack, +9% Fire Rate per Stack
  • Shining Wonder · Cooldown: 160s → 170s
  • Shining Wonder · Move Speed: 32% → 28%
  • Shining Wonder · Bounce Range: 15.5m → 15m
  • Shining Wonder · Tier 1 upgrade: -14% Dash Distance, +16% Move Speed → -14% Dash Distance, +14% Move Speed
+0.2 win rate
  • Strix Salvo · Tier 3 upgrade: +2 Missiles Launched, +14m Range, +0.35× Spirit Power on Marked Damage, +0.35× Spirit Power on Damage → +2 Missiles Launched, +14m Range, +0.322× Spirit Power on Marked Damage, +0.322× Spirit Power on Damage
  • Chimera Mk1 · Tier 2 upgrade: +150 Heal On Hit, +100 Self Damage Reduction On Player Hit Percent, +2.0× Spirit Power on Heal On Hit → +125 Heal On Hit, +100 Self Damage Reduction On Player Hit Percent, +1.7× Spirit Power on Heal On Hit
±0.0 win rate
  • Scorn · Hero Damage to Heal: 1.2x → 1.3x
  • Burrow · Radius: 5m → 5.5m
  • Sand Blast · Tier 2 upgrade: +24% Move Speed, -26% Dash Distance → +28% Move Speed, -28% Dash Distance
  • Combo · Bonus Max Health Per Kill: 40 → 50
−0.1 win rate
  • Lurking Terrors · Fear Buildup Time: 2s → 1.75s
  • Bullet damage: 13.372 → 14.442
−0.3 win rate
  • Rule, Ratannia! · Move Speed: 3m → 4m
  • Rule, Ratannia! · Tier 1 upgrade: +2m Move Speed → +2m Move Speed, -25s Cooldown
  • Bullet damage: 5.7 → 5.8
  • Ammo: 24 → 26

Computed by comparing our data before and after the update. Win rates also move with who's playing, so read big swings next to the official notes. How we count: methodology.