Update Apr 30, 2026
Updated · Patch Nov 4, 2026
At a glance
Official patch notes
What Valve says
General
- Base health per boon reduced by 7
- Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%8/10/13/17/34/39/44/48/52/56% → 9/12/15/20/38/42/46/50/56/62%
- Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%7/9/13/20/49/60/80/95/115/135% → 9/12/15/18/46/55/70/85/100/115%
- Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
- Reduced bullet damage growth by 5% for the following heroes: Victor
- Increased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
- Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
- Walkers Bullet Resistance increased from 15% to 25%15% → 25%
- Medic Trooper missing health percent heal reduced from 14% to 12%14% → 12%
- Medic Trooper fixed regen growth per minute reduced from 3 to 23 → 2
- Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
- Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
- Fixed Alt Fire scaling for Yamato and Viscous not working recently
25 heroes
Heroes
- Life Drain heal reduced from 80% to 75%80% → 75%
- Siphon Life heal reduced from 80/40% to 70/35%80/40% → 70/35%
- Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero
- Disengaging Sigil base damage reduced from 100 to 85100 → 85
- Rising Ram T3 now also reduces cooldown by 10s
- Bullet cycle time reduced from 0.65 to 0.580.65 → 0.58
- Shining Wonder radius increased from 14m to 15.5m14m → 15.5m
- Shining Wonder damage increased from 120 to 135120 → 135
- Fixed a bug that could allow you to bring the Urn through a doorway
- Rend T3 now also increases melee scaling (1.2 to 1.6)
- Bloodscent T3 increased from +10% Amplified Damage to +12%+10% Amplified Damage → +12%
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- Kinetic Pulse spirit scaling reduced from 1.8 to 1.651.8 → 1.65
- Quantum Entanglement cooldown increased from 19s to 20s19s → 20s
- Restored being able to slide while using Bullet Dance
- Bullet Dance range increased from 15m to 16m15m → 16m
- Bullet Dance now has 30% evasion in the base ability
- Bullet Dance T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"+10% Fire Rate and -45s Cooldown → +10% Fire Rate and +3m Move Speed
- Bullet Dance T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"+60% Evasion and +4m Move Speed → +40% Evasion and -75s Cooldown
- Fixed Rising Ram interrupting Lasso
- Spirit Lasso T1 increased from +68 Damage to +80+68 Damage → +80
- Spirit Lasso T3 increased from -30s Cooldown to -50s-30s Cooldown → -50s
- Flame Dash DPS spirit scaling reduced from 1.0 to 0.71.0 → 0.7
- Flame Dash DPS now does half damage to objective
- Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
- Fixed Mini Turrets being locked on objectives when they were invulnerable
- Medicinal Specter duration increased from 6s to 6.5s6s → 6.5s
- Nox Nostra DPS reduced by 6%
- Base health regen reduced from 2 to 1.52 → 1.5
- Fire Scarabs duration reduced from 8s to 7s8s → 7s
- Burrow move speed increased from +4 to +5+4 → +5
- Stamina increased from 2 to 32 → 3
- Dash speed reduced to slow bucket
- Plot Armor cooldown reduced from 30s to 28s30s → 28s
- Bookwyrm recharge timer reduced from 8s to 7s8s → 7s
- Kinetic Carbine cooldown reduced from 30s to 28s30s → 28s
- Time Wall T2 weapon damage increased from +30% to +35%+30% → +35%
- Kinetic Carbine now provides +20% Air Dash Distance when charged
- Enchanter's Satchel spirit scaling increased from 0.9 to 1.10.9 → 1.1
- Affliction cooldown reduced from 150s to 140s150s → 140s
- Fixed a bug with Naptime that allowed you to attack while casting it
- Pillow Toss recharge timer reduced from 10s to 9s10s → 9s
- Alt fire knockback reduced by 10%
- Serrated Knives spirit scaling reduced from 0.15 to 0.130.15 → 0.13
- Serrated Knives T3 spirit scaling reduced from +0.1 to +0.09+0.1 → +0.09
- Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
- Slam Fire Current Health As Damage reduced from 4% to 3%4% → 3%
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- Aura of Suffering T2 increased from +28 Max DPS to +34+28 Max DPS → +34
- Shocking Reanimation T3 increased from -100s Cooldown to -130s-100s Cooldown → -130s
- Lethal Venom cooldown increased from 24s to 28s24s → 28s
- Lethal Venom T2 increased from -8s Cooldown to -12s-8s Cooldown → -12s
- Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)15m → 10m and now scales with boons
- Fixed Armor Piercing Rounds doing damage through Petrify
36 items
Items
- Fire Rate increased from +22% to +25%+22% → +25%
- Lifesteal reduced from 18% to 14%18% → 14%
- Weapon Damage reduced from +45% to +30%+45% → +30%
- Now upgrades from High-Velocity Rounds (includes it's stats)
- Spirit Power reduced from +10 to +7+10 → +7
- Max Stacks reduced from 6 to 56 → 5
- Weapon Damage per stack reduced from 10% to 8%10% → 8%
- Cooldown increased from 24s to 27s24s → 27s
- Moved from T4 to T3
- Out of Combat Regen reduced from 10 to 510 → 5
- Duration reduced from 18s to 10s18s → 10s
- Ambush duration reduced from 8s to 5s8s → 5s
- Cooldown increased from 32s to 45s32s → 45s
- Spot Radius increased from 18m to 20m18m → 20m
- Ambush Spirit Power reduced from 35 to 2035 → 20
- Ambush Fire Rate reduced from 32% to 20%32% → 20%
- Ambush Melee damage reduced from 25% to 20%25% → 20%
- Spirit Power increased from +8 to +10+8 → +10
- Cooldown reduced from 25s to 22s25s → 22s
- Bullet Resistance aura increased from 15% to 17%15% → 17%
- Now has an innate 8% Debuff Resistance
- Active Debuff Resist reduced from 40% to 35%40% → 35%
- No longer grants +15% Spirit Lifesteal as base stat
- Now provides +15% Ability Duration
- Activated buff no longer provides +20% Ability Duration
- Activated buff now provides +20% Spirit Lifesteal
- Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)20% → 16%
- No longer grants +20% Spirit Resistance when below 50% Health
- No longer grants +15% Base Spirit Resistance
- No longer grants +0.75m Base Move Speed
- Now grants +160 Health
- Base Fire Rate increased from 10% to 15%10% → 15%
- Low HP Move Speed increased from 2.5 to 42.5 → 4
- Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
- Low HP Fire Rate increased from +25% to +40%+25% → +40%
- Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
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- Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)20 → 25
- Heal per stack reduced from 20 to 1620 → 16
- Bullet Resistance increased from 8% to 10%8% → 10%
- Bullet Damage Returned increased from 60% to 65%60% → 65%
- No longer restores 1 stamina on trigger
- No longer grants +6% Spirit Resist
- Now triggers off of Silence (same trigger set as Indomitable)
- Cooldown increased from 40s to 55s40s → 55s
- Barrier spirit scaling reduced from 2.1 to 1.82.1 → 1.8
- Moved from T3 Item to T2
- Souls per stack reduced from 25 to 1825 → 18
- Out of Combat regen reduced from 4 to 24 → 2
- Ability Range reduced from +1% Per Stack to +0.75%+1% Per Stack → +0.75%
- No longer gives +20 Health per stack
- Spirit Resistance reduced from 16% to 10%16% → 10%
- Now upgrades from Sprint Boots (includes it's stats)
- Bonus Health Reduced from +175 to +125+175 → +125
- Now grants +3 Out of Combat Regen
- Now grants +3 Out of Combat Regen
- Cooldown increased from 20s to 23s20s → 23s
- Bonus health reduced from +75 to +50+75 → +50
- Cast range increased from 32m to 35m32m → 35m
- No longer grants +300 Bonus Health
- Base Health increased from +15% to +25%+15% → +25%
- Bonus Health increased from 120 to 160 (the sum of the two components)120 → 160
- Lifesteal reduced from 30% to 25%30% → 25%
- Weapon Damage reduced from 25% to 10%25% → 10%
- No longer grants +50 Bonus Health
- Now grants +8% Bullet Resistance
- Damage Height increased from 3.5m to 5m3.5m → 5m
- Spirit Power Steal increased from 15 to 2015 → 20
- Damage Height increased from 3.5m to 5m3.5m → 5m
- No longer grants -4% Cooldown Reduction
- Now grants +15% Debuff Resistance
- DPS Spirit scaling increased from 0.05 to 0.060.05 → 0.06
- Lifesteal reduced from 16% to 13%16% → 13%
- Lifesteal reduced from 16% to 13%16% → 13%
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Spirit Shredder Bullets
- Lifesteal reduced from 12% to 10%12% → 10%
- Lifesteal reduced from 12% to 10%12% → 10%
- Lifesteal reduced from 18% to 14%18% → 14%
- Lifesteal reduced from 16% to 13%16% → 13%
- Active Lifesteal reduced from 80% to 70%80% → 70%
- Lifesteal reduced from 16% to 13%16% → 13%
- Lifesteal reduced from 80% to 70%80% → 70%
- Lifesteal reduced from 10% to 8%10% → 8%
- Imbued Lifesteal reduced from 27% to 22%27% → 22%
Other changes
Items
- Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
- Lifesteal Adjustments:
Street Brawl
- Unstable Concoction reduces the players respawn time by 50%
- Seraphim Wings damage reduced while in air reduced from 60% to 40%60% → 40%
- The following abilities have -15% radius in Street Brawl: Bookwyrm, Flame Dash, Essence Bomb, Entangling Thorns, Lightning Ball, Pulse Grenade, Frost Grenade
- Mystic Expansion Radius bonus reduced from +20% to +16%+20% → +16%
- Greater Expansion Radius bonus reduced from +30% to +25%+30% → +25%
- Enhanced Escalating Exposure: Max Stacks from +8 to +6
- Enhanced Escalating Exposure: Amp per stack from +2 to +1.5
- Enhanced Escalating Exposure: Base shred from +8 to +10 (matching enhanced mystic invul)
- Fixed Enhanced Weighted Shots not maintaining the benefits from Enhanced Slowing Bullets



























































