

Deadman Danny
- Win rate
- 50%
- Pick rate
- 40.5%
- KDA
- 2.93
- Matches
- 2.1M
Updated · Patch Nov 4, 2026
Deadman Danny abilities
Strix Salvo
Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target. Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow. Hold and drag to select the angle.
Chimera Mk1
Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat. Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early. Cooling Down: After overheating, the jetpack cannot be used until it fully cools down. Slows affect you while airborne. You always explode on death.
Jettison Fuel
Spray fuel dealing weapon damage over time and shredding bullet resist, building up to a huge backblast that deals spirit damage and knocks you backwards. Vents the jetpack when dealing damage.
Close The Deal
Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground. You and the participant take spirit damage over time while falling and spirit damage upon impact. Damage is increased to enemies under 50% health.
Deadman Danny skill order
Max Chimera Mk1 first, then follow the grid point by point.
Most played
59.7% win rate · 114,811 matches

Ult

| Ability | Point 1 | Point 2 | Point 3 | Point 4 | Point 5 | Point 6 | Point 7 | Point 8 | Point 9 | Point 10 | Point 11 | Point 12 | Point 13 | Point 14 | Point 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 5 | 11 | ||||||||||||
| 3 | 6 | 8 | 10 | ||||||||||||
| 4 | 14 | 15 | |||||||||||||
| 7 | 9 | 12 | 13 |
Highest win rate
60% win rate · 7,481 matches

Ult

| Ability | Point 1 | Point 2 | Point 3 | Point 4 | Point 5 | Point 6 | Point 7 | Point 8 | Point 9 | Point 10 | Point 11 | Point 12 | Point 13 | Point 14 | Point 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 5 | 11 | ||||||||||||
| 3 | 7 | 8 | 10 | ||||||||||||
| 4 | 14 | 15 | |||||||||||||
| 6 | 9 | 12 | 13 |
How to play Deadman Danny
Winning Deadman Danny players open with High-Velocity Rounds and Opening Rounds, spike in the mid game with Improved Spirit and Mystic Burst and close it out with Superior Cooldown or Express Shot.
Deadman Danny game plan
A jetpack daredevil who flies over the fight, lands on top of it and takes one enemy for a ride they won’t walk away from.
How to beat Deadman Danny
- Stay spread when Chimera Mk1 is overheating; a dive that hits nobody stuns him.
- Slows work on him while he is airborne — use them to stop his approach.
- Avoid fighting low on health near him; Close The Deal hits harder below 50%.
Respect Close The Deal. Punish after a dive that hits nobody.
Strong & weak against
Deadman Danny questions
Who counters Deadman Danny?
In recent matches Deadman Danny wins least often against Graves (42.7%), Rat King (43.6%), Kelvin (43.7%). See the Matchups tab for the full list.
Who does Deadman Danny counter?
Deadman Danny does best into Mirage (56%), Pocket (55.6%), Silver (55.5%).
What should Deadman Danny build first?
The most-bought early items are High-Velocity Rounds, Opening Rounds, Extra Regen. Mid game, players move into Improved Spirit and Mystic Burst.
Is Deadman Danny good for beginners?
Deadman Danny is rated Medium: comfortable once you know the map.
What role does Deadman Danny play?
Deadman Danny's official class is Marksman, and in fights they play initiator.





