Matchup · November 6, 2026
Mo & Krill vs Bebop
51%
Even73,903 matches
All Mo & Krill matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Mo & Krill beats Bebop
Brawler vs Brawler
A brawler mirror is about who commits second. Both of you want close range, so the hero who lands crowd control on the other’s engage wins the trade. Keep stamina for a disengage and fight near your troopers.
Your game plan as Mo & Krill
Two in one. Mo & Krill burrow under the map and pop up inside your backline.
Lane
Scorn heals you off nearby heroes, so trade up close. Sand Blast disarms gunners.
Mid game
Burrow across lanes to gank. Burrow gives armour, so take the shortest path.
Late game
Combo holds one hero in place: burrow under the carry, Combo, let your team follow.
How to beat Bebop
The hook. Bebop decides fights by dragging one hero into five.
- 01Stand behind troopers; Grapple Arm grabs the first character it hits.
- 02Punish the 23-second Grapple cooldown — he has no other gap-closer.
- 03Interrupt or out-range Hyper Beam; it’s a channel, not a burst.
- 04Don’t let him stack Sticky Bomb hits early.
Respect
Punish
The 23 seconds after a missed hook
Per match
Head-to-head
Mo & KrillBebop
51%Win rate49%
0.92Kills per death0.90
+16.9Last-hit edge+0
+0Deny edge+0.7
+2.3KSoul lead+0
+1.5KObjective damage edge+0
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Laning
Win the lane: Mo & Krill into Bebop
- 01Mo & Krill out-farms Bebop by ~16.9 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Brawler mirror: whoever lands crowd control first wins the trade. Keep stamina for the dash out.
- 03Your own sustain (Scorn) wins extended lanes — stay longer than they can.
Skill order
Skill order for this matchup



53.6% win rate over 71,371 matches
Bebop’s kit
Threats

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
Displacement23s cd

Hyper BeamUltimate
Slow120s cd
Mo & Krill’s kit
Your tools

ComboUltimate
Stun150s cd

Sand Blast
Disarm40s cd

Burrow
Slow40s cd

Scorn
Sustain13s cd
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Mid & late game
Winning the fights after lane
- Mo & Krill averages 0.92 kills per death against Bebop.
- On average Mo & Krill finishes 2.3k souls ahead of Bebop — convert the lead into objectives.
- Mo & Krill deals 1.5k more objective damage per match than Bebop — push structures when you win lane.
- Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.
Also check
Who else beats Bebop




FAQ
Matchup questions
Who wins Mo & Krill vs Bebop?
Mo & Krill wins 51% of 73,903 recent matches against Bebop — even.
How do I beat Bebop as Mo & Krill?
Mo & Krill out-farms Bebop by ~16.9 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.

