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Deadlock Bible
Matchup · November 6, 2026

Bebop vs Mo & Krill

49%
Even73,903 matches
All Bebop matchups & counters

Updated · Patch Nov 4, 2026

Deadlock Bible take

How Bebop beats Mo & Krill

Brawler vs Brawler

A brawler mirror is about who commits second. Both of you want close range, so the hero who lands crowd control on the other’s engage wins the trade. Keep stamina for a disengage and fight near your troopers.

Your game plan as Bebop

The hook. Bebop decides fights by dragging one hero into five.

Lane
Sticky Bomb stacks permanently: every hero you hit with it adds damage for the rest of the game. Threaten Grapple Arm from behind troopers.
Mid game
Hook isolated heroes into your team, or into your Guardian. Uppercut the target back toward your allies.
Late game
Hyper Beam melts grouped teams from high ground. Grapple Arm also works on allies, so you can pull a teammate out of a dive.

How to beat Mo & Krill

Two in one. Mo & Krill burrow under the map and pop up inside your backline.

  • 01Stay away from walls and corners where they can emerge.
  • 02Combo is a channel; a stun interrupts it.
  • 03Fight at range; Mo & Krill are short-range.
Respect
Punish
Per match

Head-to-head

BebopMo & Krill
49%Win rate51%
0.90Kills per death0.92
+0Last-hit edge+16.9
+0.7Deny edge+0
+0Soul lead+2.3K
+0Objective damage edge+1.5K
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Laning

Win the lane: Bebop into Mo & Krill

  1. 01Mo & Krill wins the farm by ~16.9 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
  2. 02Brawler mirror: whoever lands crowd control first wins the trade. Keep stamina for the dash out.
  3. 03Mo & Krill has sustain (Scorn). Short, sharp trades beat long ones — buy anti-heal early.
Skill order

Skill order for this matchup

This matchup
Usual

53.2% win rate over 54,166 matches

Mo & Krill’s kit

Threats

ComboUltimate
Stun150s cd
Sand Blast
Disarm40s cd
Burrow
Slow40s cd
Bebop’s kit

Your tools

Exploding Uppercut
DisplacementSlow22s cd
Grapple Arm
DisplacementMobility23s cd
Hyper BeamUltimate
SlowMobility120s cd
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Mid & late game

Winning the fights after lane

  • Bebop averages 0.90 kills per death against Mo & Krill.
  • Bebop finishes 2.3k souls behind Mo & Krill on average — play for teamfights and scaling rather than lane kills.
  • Bebop deals 1.5k less objective damage per match than Mo & Krill — let teammates take structures while you hold.
  • Track Combo (150s cooldown). The window right after Mo & Krill uses it is your best time to fight.
Also check

Who else beats Mo & Krill

GravesFavouredGraves vs Mo & Krill56.7%77,992 matchesPaigeFavouredPaige vs Mo & Krill55.8%50,680 matchesSevenFavouredSeven vs Mo & Krill55.7%54,790 matchesBabaFavouredBaba vs Mo & Krill55.7%40,575 matches
FAQ

Matchup questions

Who wins Bebop vs Mo & Krill?

Bebop wins 49% of 73,903 recent matches against Mo & Krill — even.

How do I beat Mo & Krill as Bebop?

Mo & Krill wins the farm by ~16.9 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Combo (150s cooldown). The window right after Mo & Krill uses it is your best time to fight.

What should Bebop buy against Mo & Krill?

Toxic Bullets, Healbane, Debuff Reducer.