Matchup · November 6, 2026
Seven vs Mo & Krill
55.7%
Favoured54,790 matches
All Seven matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Seven beats Mo & Krill
Mystic vs Brawler
Kite and zone. Your spells punish brawlers who walk straight at you.
Your game plan as Seven
A storm that rolls in once the fight is already messy.
Lane
Lightning Ball pushes and pokes; Power Surge bounces shock damage between troopers and heroes.
Mid game
Static Charge stuns everyone around the target — throw it on a hero standing in a group.
Late game
Storm Cloud grows and damages everything in line of sight. Channel it from cover where enemies can’t reach you.
How to beat Mo & Krill
Two in one. Mo & Krill burrow under the map and pop up inside your backline.
Per match
Head-to-head
SevenMo & Krill
55.7%Win rate44.3%
0.82Kills per death0.95
+54.8Last-hit edge+0
+0Deny edge+0.4
+987Soul lead+0
+3.6KObjective damage edge+0
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Laning
Win the lane: Seven into Mo & Krill
- 01Seven out-farms Mo & Krill by ~54.8 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Mo & Krill wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
- 03Mo & Krill has sustain (Scorn). Short, sharp trades beat long ones — buy anti-heal early.
Skill order
Skill order for this matchup
This matchup



Usual



55.9% win rate over 61,225 matches
Max firstMax Static Charge before Power Surge: Mo & Krill heals through slow damage (Scorn), so burst them instead.
Max firstYou out-farm Mo & Krill: keep the standard order and push your lead with Power Surge.
Mo & Krill’s kit
Threats

ComboUltimate
Stun150s cd

Sand Blast
Disarm40s cd

Burrow
Slow40s cd
Seven’s kit
Your tools

Static Charge
Stun42s cd

Lightning Ball
Slow26s cd
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Mid & late game
Winning the fights after lane
- Seven averages 0.82 kills per death against Mo & Krill.
- On average Seven finishes 987 souls ahead of Mo & Krill — convert the lead into objectives.
- Seven deals 3.6k more objective damage per match than Mo & Krill — push structures when you win lane.
- Track Combo (150s cooldown). The window right after Mo & Krill uses it is your best time to fight.
Also check
Who else beats Mo & Krill




FAQ
Matchup questions
Who wins Seven vs Mo & Krill?
Seven wins 55.7% of 54,790 recent matches against Mo & Krill — favoured.
How do I beat Mo & Krill as Seven?
Seven out-farms Mo & Krill by ~54.8 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Combo (150s cooldown). The window right after Mo & Krill uses it is your best time to fight.

