Mo & Krill vs Warden
Updated · Patch Nov 4, 2026
How Mo & Krill beats Warden
Brawler vs Brawler
A brawler mirror is about who commits second. Both of you want close range, so the hero who lands crowd control on the other’s engage wins the trade. Keep stamina for a disengage and fight near your troopers.
Your game plan as Mo & Krill
Two in one. Mo & Krill burrow under the map and pop up inside your backline.
How to beat Warden
A one-man army who walks into six and dares them to fight.
- 01Move when Binding Word is cast; it only immobilises if you stay.
- 02Interrupt Last Stand during its 2-second charge.
- 03Kite him; Willpower is his only escape.
Head-to-head
Win the lane: Mo & Krill into Warden
- 01Warden wins the farm by ~13.2 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02Brawler mirror: whoever lands crowd control first wins the trade. Keep stamina for the dash out.
- 03Warden has sustain (Last Stand). Short, sharp trades beat long ones — buy anti-heal early.
- 04Your own sustain (Scorn) wins extended lanes — stay longer than they can.
Skill order for this matchup






53.6% win rate over 71,371 matches
Max firstMax Scorn before Burrow: Warden heals through slow damage (Last Stand), so burst them instead.

Threats


Your tools




Winning the fights after lane
- Mo & Krill averages 0.93 kills per death against Warden.
- On average Mo & Krill finishes 1.3k souls ahead of Warden — convert the lead into objectives.
- Mo & Krill deals 3.3k less objective damage per match than Warden — let teammates take structures while you hold.
- Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.
Who else beats Warden




Matchup questions
Who wins Mo & Krill vs Warden?
Mo & Krill wins 52% of 22,537 recent matches against Warden — favoured.
How do I beat Warden as Mo & Krill?
Warden wins the farm by ~13.2 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.

