Matchup · November 6, 2026
Kelvin vs Warden
55.5%
Favoured13,945 matches
All Kelvin matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Kelvin beats Warden
Your game plan as Kelvin
A support-tank who keeps his team alive and the enemy team slow.
Lane
Frost Grenade trades and heals your partner at once. Arctic Beam slows and reduces fire rate.
Mid game
Ice Path is the best rotation tool in the game. Use it to carry your team to objectives.
Late game
Frozen Shelter blocks everything: dome your carry, or dome a fight to split it.
How to beat Warden
A one-man army who walks into six and dares them to fight.
- 01Move when Binding Word is cast; it only immobilises if you stay.
- 02Interrupt Last Stand during its 2-second charge.
- 03Kite him; Willpower is his only escape.
Respect
Punish
During Last Stand’s charge
Per match
Head-to-head
KelvinWarden
55.5%Win rate44.4%
0.91Kills per death0.99
+0Last-hit edge+15.3
+0Deny edge+0.2
+804Soul lead+0
+0Objective damage edge+2.7K
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Laning
Win the lane: Kelvin into Warden
- 01Warden wins the farm by ~15.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02Warden wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
- 03Warden has sustain (Last Stand). Short, sharp trades beat long ones — buy anti-heal early.
- 04Your own sustain (Frost Grenade, Frozen Shelter) wins extended lanes — stay longer than they can.
Skill order
Skill order for this matchup
This matchup



Usual



61% win rate over 29,911 matches
Max firstMax Arctic Beam before Frost Grenade: Warden heals through slow damage (Last Stand), so burst them instead.
Early pointWarden wins the farm: an early point into Arctic Beam clears waves and keeps you in lane.
Warden’s kit
Threats

Binding Word
Root34s cd

Alchemical Flask
Slow12s cd
Kelvin’s kit
Your tools

Frost Grenade
SlowSustain30s cd

Ice Path
SlowMobility50s cd

Frozen ShelterUltimate
SlowSustain190s cd
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Mid & late game
Winning the fights after lane
- Kelvin averages 0.91 kills per death against Warden.
- On average Kelvin finishes 804 souls ahead of Warden — convert the lead into objectives.
- Kelvin deals 2.7k less objective damage per match than Warden — let teammates take structures while you hold.
- Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.
Also check
Who else beats Warden




FAQ
Matchup questions
Who wins Kelvin vs Warden?
Kelvin wins 55.5% of 13,945 recent matches against Warden — favoured.
How do I beat Warden as Kelvin?
Warden wins the farm by ~15.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.

