Matchup · November 6, 2026
Graves vs Rem
61.8%
Favoured134,865 matches
All Graves matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Graves beats Rem
Your game plan as Graves
A necromancer who gets stronger every time something dies near her.
Lane
Farm deaths into Jar of Dead; Essence Theft steals weapon damage and Spirit Resist over long trades.
Mid game
Grasping Hands immobilises and cuts off retreats, so place it behind enemies, not in front.
Late game
Fight where things are dying: Jar of Dead turns deaths into Deadheads.
How to beat Rem
A tiny helper whose team never quite dies.
Per match
Head-to-head
GravesRem
61.8%Win rate38.2%
0.98Kills per death0.62
+24.1Last-hit edge+0
+2.4Deny edge+0
+1.8KSoul lead+0
+4.1KObjective damage edge+0
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Laning
Win the lane: Graves into Rem
- 01Graves out-farms Rem by ~24.1 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Graves denies ~2.4 more orbs per match — keep shooting theirs.
- 03Rem has sustain (Tag Along). Short, sharp trades beat long ones — buy anti-heal early.
Skill order
Skill order for this matchup



63.1% win rate over 58,527 matches
Max firstYou out-farm Rem: keep the standard order and push your lead with Grasping Hands.
Rem’s kit
Threats

Tag Along
Stun40s cd

NaptimeUltimate
SleepSlow200s cd

Pillow Toss
Displacement25s cd
Graves’s kit
Your tools

Grasping Hands
Root34s cd
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Mid & late game
Winning the fights after lane
- Graves averages 0.98 kills per death against Rem.
- On average Graves finishes 1.8k souls ahead of Rem — convert the lead into objectives.
- Graves deals 4.1k more objective damage per match than Rem — push structures when you win lane.
- Track Naptime (200s cooldown). The window right after Rem uses it is your best time to fight.
Also check
Who else beats Rem




FAQ
Matchup questions
Who wins Graves vs Rem?
Graves wins 61.8% of 134,865 recent matches against Rem — favoured.
How do I beat Rem as Graves?
Graves out-farms Rem by ~24.1 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Naptime (200s cooldown). The window right after Rem uses it is your best time to fight.

