Matchup · November 6, 2026
Dynamo vs Seven
45.9%
Unfavoured71,242 matches
All Dynamo matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
Dynamo vs Seven: pull him out of his storm
Storm Cloud is a channel; Singularity pulls and stuns. If Seven commits his ult, teleport in with Quantum Entanglement and Singularity him.
Your game plan as Dynamo
The fight-warper. Dynamo’s whole game is the one Singularity that wins the match.
Lane
Kinetic Pulse knocks up and trades well; Quantum Entanglement escapes and restores stamina.
Mid game
Heal with Rejuvenating Aurora between fights. Join every objective — you’re the team’s reset button.
Late game
Singularity into a grouped team is the best ultimate in the game when it lands. Teleport in with Quantum Entanglement, pop it, let allies follow.
How to beat Seven
A storm that rolls in once the fight is already messy.
- 01Break line of sight during Storm Cloud; it does no damage without it.
- 02Interrupt the channel with a stun or dive.
- 03Spread so Static Charge only stuns one.
Respect
Punish
While Storm Cloud is channelling
Per match
Head-to-head
DynamoSeven
45.9%Win rate54%
0.76Kills per death0.80
+0Last-hit edge+51
+0.6Deny edge+0
+0Soul lead+2.4K
+0Objective damage edge+3.4K
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Laning
Win the lane: Dynamo into Seven
- 01Seven wins the farm by ~51 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02Seven deals most damage with abilities. Trade right after they’ve used their main spell, and consider early Spirit Shielding.
- 03Your own sustain (Rejuvenating Aurora) wins extended lanes — stay longer than they can.
Skill order
Skill order for this matchup



58.3% win rate over 38,851 matches
Early pointSeven wins the farm: an early point into Kinetic Pulse clears waves and keeps you in lane.
Seven’s kit
Threats

Static Charge
Stun42s cd

Lightning Ball
Slow26s cd
Dynamo’s kit
Your tools

SingularityUltimate
StunDisplacement250s cd

Quantum Entanglement
Mobility20s cd

Rejuvenating Aurora
MobilitySustain48s cd
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Mid & late game
Winning the fights after lane
- Dynamo averages 0.76 kills per death against Seven.
- Dynamo finishes 2.4k souls behind Seven on average — play for teamfights and scaling rather than lane kills.
- Dynamo deals 3.4k less objective damage per match than Seven — let teammates take structures while you hold.
- Track Storm Cloud (205s cooldown). The window right after Seven uses it is your best time to fight.
Also check
Who else beats Seven
FAQ
Matchup questions
Who wins Dynamo vs Seven?
Dynamo wins 45.9% of 71,242 recent matches against Seven — unfavoured.
How do I beat Seven as Dynamo?
Seven wins the farm by ~51 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Storm Cloud (205s cooldown). The window right after Seven uses it is your best time to fight.

