Matchup · November 6, 2026
Deadman Danny vs Bebop
51.8%
Even139,582 matches
All Deadman Danny matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Deadman Danny beats Bebop
Marksman vs Brawler
Keep the range. Stay behind troopers, kite backwards, and save your escape for their gap-closer.
Your game plan as Deadman Danny
A jetpack daredevil who flies over the fight, lands on top of it and takes one enemy for a ride they won’t walk away from.
Lane
Lay Strix Salvo along the lane: the missiles explode when an enemy comes near and mark them, and a charged shot on a marked target deals bonus damage and slows.
Mid game
Chimera Mk1 is your mobility and your engage. Fly in, and when it overheats, dive into enemies to launch them. Miss every hero and you stun yourself.
Late game
Close The Deal grabs one enemy and carries them into the air for heavy damage that is stronger under 50% health. Save it for a carry who is already hurt.
How to beat Bebop
The hook. Bebop decides fights by dragging one hero into five.
- 01Stand behind troopers; Grapple Arm grabs the first character it hits.
- 02Punish the 23-second Grapple cooldown — he has no other gap-closer.
- 03Interrupt or out-range Hyper Beam; it’s a channel, not a burst.
- 04Don’t let him stack Sticky Bomb hits early.
Respect
Punish
The 23 seconds after a missed hook
Per match
Head-to-head
Deadman DannyBebop
51.8%Win rate48.2%
1.15Kills per death0.92
+0Last-hit edge+0
+0Deny edge+1.6
+0Soul lead+295
+262Objective damage edge+0
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Laning
Win the lane: Deadman Danny into Bebop
- 01Farm is close (+0 last hits per match), so trades decide this lane, not last hits.
- 02Bebop denies ~1.6 more orbs per match — secure your orbs before they can.
- 03Bebop wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
Skill order
Skill order for this matchup



59.7% win rate over 114,811 matches
Early pointPut an early point into Chimera Mk1: Bebop can drag you out of position, so keep a way back.
Bebop’s kit
Threats

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
Displacement23s cd

Hyper BeamUltimate
Slow120s cd
Deadman Danny’s kit
Your tools

Chimera Mk1
StunSlowMobility21.0s cd

Close The DealUltimate
Stun135s cd

Strix Salvo
DisplacementSlow25s cd
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Mid & late game
Winning the fights after lane
- Deadman Danny averages 1.15 kills per death against Bebop.
- Deadman Danny finishes 295 souls behind Bebop on average — play for teamfights and scaling rather than lane kills.
- Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.
Also check
Who else beats Bebop




FAQ
Matchup questions
Who wins Deadman Danny vs Bebop?
Deadman Danny wins 51.8% of 139,582 recent matches against Bebop — even.
How do I beat Bebop as Deadman Danny?
Farm is close (+0 last hits per match), so trades decide this lane, not last hits. Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.

