Abrams vs Bebop
Updated · Patch Nov 4, 2026
How Abrams beats Bebop
Brawler vs Brawler
A brawler mirror is about who commits second. Both of you want close range, so the hero who lands crowd control on the other’s engage wins the trade. Keep stamina for a disengage and fight near your troopers.
Your game plan as Abrams
A bully who wins by refusing to leave. Every fight Abrams takes, he wants to take at shotgun range.
How to beat Bebop
The hook. Bebop decides fights by dragging one hero into five.
- 01Stand behind troopers; Grapple Arm grabs the first character it hits.
- 02Punish the 23-second Grapple cooldown — he has no other gap-closer.
- 03Interrupt or out-range Hyper Beam; it’s a channel, not a burst.
- 04Don’t let him stack Sticky Bomb hits early.
Head-to-head
Win the lane: Abrams into Bebop
- 01Abrams out-farms Bebop by ~8.5 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Brawler mirror: whoever lands crowd control first wins the trade. Keep stamina for the dash out.
- 03Your own sustain (Siphon Life, Infernal Resilience) wins extended lanes — stay longer than they can.
Skill order for this matchup



59.4% win rate over 117,860 matches
Early pointPut an early point into Shoulder Charge: Bebop can drag you out of position, so keep a way back.
Max firstYou out-farm Bebop: keep the standard order and push your lead with Shoulder Charge.
Threats



Your tools




Winning the fights after lane
- Abrams averages 0.98 kills per death against Bebop.
- On average Abrams finishes 510 souls ahead of Bebop — convert the lead into objectives.
- Abrams deals 2.3k more objective damage per match than Bebop — push structures when you win lane.
- Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.
Who else beats Bebop




Matchup questions
Who wins Abrams vs Bebop?
Abrams wins 53.4% of 100,586 recent matches against Bebop — favoured.
How do I beat Bebop as Abrams?
Abrams out-farms Bebop by ~8.5 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.

