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Deadlock Bible
Matchup · November 6, 2026

Dynamo vs Bebop

54.4%
Favoured53,016 matches
All Dynamo matchups & counters

Updated · Patch Nov 4, 2026

Deadlock Bible take

How Dynamo beats Bebop

Your game plan as Dynamo

The fight-warper. Dynamo’s whole game is the one Singularity that wins the match.

Lane
Kinetic Pulse knocks up and trades well; Quantum Entanglement escapes and restores stamina.
Mid game
Heal with Rejuvenating Aurora between fights. Join every objective — you’re the team’s reset button.
Late game
Singularity into a grouped team is the best ultimate in the game when it lands. Teleport in with Quantum Entanglement, pop it, let allies follow.

How to beat Bebop

The hook. Bebop decides fights by dragging one hero into five.

  • 01Stand behind troopers; Grapple Arm grabs the first character it hits.
  • 02Punish the 23-second Grapple cooldown — he has no other gap-closer.
  • 03Interrupt or out-range Hyper Beam; it’s a channel, not a burst.
  • 04Don’t let him stack Sticky Bomb hits early.
Punish
Per match

Head-to-head

DynamoBebop
54.4%Win rate45.6%
0.74Kills per death0.85
+16.2Last-hit edge+0
+0Deny edge+0.7
+950Soul lead+0
+1.5KObjective damage edge+0
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Laning

Win the lane: Dynamo into Bebop

  1. 01Dynamo out-farms Bebop by ~16.2 last hits per match. Contest every orb and punish them for walking up to last-hit.
  2. 02Bebop wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
  3. 03Your own sustain (Rejuvenating Aurora) wins extended lanes — stay longer than they can.
Skill order

Skill order for this matchup

This matchup
Usual

58.3% win rate over 38,851 matches

Bebop’s kit

Threats

Exploding Uppercut
DisplacementSlow22s cd
Grapple Arm
Displacement23s cd
Hyper BeamUltimate
Slow120s cd
Dynamo’s kit

Your tools

SingularityUltimate
StunDisplacement250s cd
Quantum Entanglement
Mobility20s cd
Rejuvenating Aurora
MobilitySustain48s cd
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Mid & late game

Winning the fights after lane

  • Dynamo averages 0.74 kills per death against Bebop.
  • On average Dynamo finishes 950 souls ahead of Bebop — convert the lead into objectives.
  • Dynamo deals 1.5k more objective damage per match than Bebop — push structures when you win lane.
  • Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.
Also check

Who else beats Bebop

PaigeFavouredPaige vs Bebop58.2%84,272 matchesGravesFavouredGraves vs Bebop58.0%151,087 matchesRat KingFavouredRat King vs Bebop57.5%191,504 matchesSevenFavouredSeven vs Bebop56.3%95,919 matches
FAQ

Matchup questions

Who wins Dynamo vs Bebop?

Dynamo wins 54.4% of 53,016 recent matches against Bebop — favoured.

How do I beat Bebop as Dynamo?

Dynamo out-farms Bebop by ~16.2 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.

What should Dynamo buy against Bebop?

Debuff Reducer, Bullet Resilience, Return Fire.