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Deadlock Bible
Matchup · November 6, 2026

Bebop vs Warden

49.8%
Even42,636 matches
All Bebop matchups & counters

Updated · Patch Nov 4, 2026

Deadlock Bible take

How Bebop beats Warden

Brawler vs Brawler

A brawler mirror is about who commits second. Both of you want close range, so the hero who lands crowd control on the other’s engage wins the trade. Keep stamina for a disengage and fight near your troopers.

Your game plan as Bebop

The hook. Bebop decides fights by dragging one hero into five.

Lane
Sticky Bomb stacks permanently: every hero you hit with it adds damage for the rest of the game. Threaten Grapple Arm from behind troopers.
Mid game
Hook isolated heroes into your team, or into your Guardian. Uppercut the target back toward your allies.
Late game
Hyper Beam melts grouped teams from high ground. Grapple Arm also works on allies, so you can pull a teammate out of a dive.

How to beat Warden

A one-man army who walks into six and dares them to fight.

  • 01Move when Binding Word is cast; it only immobilises if you stay.
  • 02Interrupt Last Stand during its 2-second charge.
  • 03Kite him; Willpower is his only escape.
Respect
Punish
Per match

Head-to-head

BebopWarden
49.8%Win rate50.2%
0.91Kills per death1.00
+0Last-hit edge+28.1
+0.8Deny edge+0
+0Soul lead+1.2K
+0Objective damage edge+4.9K
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Laning

Win the lane: Bebop into Warden

  1. 01Warden wins the farm by ~28.1 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
  2. 02Brawler mirror: whoever lands crowd control first wins the trade. Keep stamina for the dash out.
  3. 03Warden has sustain (Last Stand). Short, sharp trades beat long ones — buy anti-heal early.
Skill order

Skill order for this matchup

This matchup
Usual

53.2% win rate over 54,166 matches

Warden’s kit

Threats

Binding Word
Root34s cd
Alchemical Flask
Slow12s cd
Bebop’s kit

Your tools

Exploding Uppercut
DisplacementSlow22s cd
Grapple Arm
DisplacementMobility23s cd
Hyper BeamUltimate
SlowMobility120s cd
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Mid & late game

Winning the fights after lane

  • Bebop averages 0.91 kills per death against Warden.
  • Bebop finishes 1.2k souls behind Warden on average — play for teamfights and scaling rather than lane kills.
  • Bebop deals 4.9k less objective damage per match than Warden — let teammates take structures while you hold.
  • Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.
Also check

Who else beats Warden

GravesFavouredGraves vs Warden59.1%47,827 matchesRat KingFavouredRat King vs Warden57.9%69,905 matchesPaigeFavouredPaige vs Warden57.1%24,031 matchesSevenFavouredSeven vs Warden56.6%35,270 matches
FAQ

Matchup questions

Who wins Bebop vs Warden?

Bebop wins 49.8% of 42,636 recent matches against Warden — even.

How do I beat Warden as Bebop?

Warden wins the farm by ~28.1 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Last Stand (180s cooldown). The window right after Warden uses it is your best time to fight.

What should Bebop buy against Warden?

Toxic Bullets, Healbane, Debuff Reducer.