Matchup · November 6, 2026
Bebop vs McGinnis
49.1%
Even28,238 matches
All Bebop matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Bebop beats McGinnis
Brawler vs Mystic
Most Mystic damage is spirit damage. Buy Spirit Resist early and walk them down after they’ve used their main spell.
Your game plan as Bebop
The hook. Bebop decides fights by dragging one hero into five.
Lane
Sticky Bomb stacks permanently: every hero you hit with it adds damage for the rest of the game. Threaten Grapple Arm from behind troopers.
Mid game
Hook isolated heroes into your team, or into your Guardian. Uppercut the target back toward your allies.
Late game
Hyper Beam melts grouped teams from high ground. Grapple Arm also works on allies, so you can pull a teammate out of a dive.
How to beat McGinnis
The engineer. McGinnis wins by making the battlefield hers before the fight.
- 01Destroy turrets before fighting near them.
- 02Walk around Spectral Wall’s edge rather than through it.
- 03Dive her; she’s slow while casting Heavy Barrage.
Respect
Punish
While she’s channelling Heavy Barrage
Per match
Head-to-head
BebopMcGinnis
49.1%Win rate50.9%
0.98Kills per death0.70
+0Last-hit edge+20.3
+0Deny edge+3
+1KSoul lead+0
+0Objective damage edge+2.6K
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Laning
Win the lane: Bebop into McGinnis
- 01McGinnis wins the farm by ~20.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02McGinnis denies ~3 more orbs per match — secure your orbs before they can.
- 03McGinnis deals most damage with abilities. Trade right after they’ve used their main spell, and consider early Spirit Shielding.
Skill order
Skill order for this matchup
This matchup



Usual



53.2% win rate over 54,166 matches
Early pointMcGinnis wins the farm: an early point into Exploding Uppercut clears waves and keeps you in lane.
McGinnis’s kit
Threats

Spectral Wall
Slow50s cd

Heavy BarrageUltimate
Slow200s cd
Bebop’s kit
Your tools

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
DisplacementMobility23s cd

Hyper BeamUltimate
SlowMobility120s cd
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Mid & late game
Winning the fights after lane
- Bebop averages 0.98 kills per death against McGinnis.
- On average Bebop finishes 1.0k souls ahead of McGinnis — convert the lead into objectives.
- Bebop deals 2.6k less objective damage per match than McGinnis — let teammates take structures while you hold.
- Track Heavy Barrage (200s cooldown). The window right after McGinnis uses it is your best time to fight.
Also check
Who else beats McGinnis




FAQ
Matchup questions
Who wins Bebop vs McGinnis?
Bebop wins 49.1% of 28,238 recent matches against McGinnis — even.
How do I beat McGinnis as Bebop?
McGinnis wins the farm by ~20.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Heavy Barrage (200s cooldown). The window right after McGinnis uses it is your best time to fight.

