Matchup · November 6, 2026
Infernus vs Bebop
51.4%
Even105,181 matches
All Infernus matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Infernus beats Bebop
Mystic vs Brawler
Kite and zone. Your spells punish brawlers who walk straight at you.
Your game plan as Infernus
A pyromaniac who wins by keeping everyone burning for just a bit too long.
Lane
Mid game
Flame Dash through fights and leave fire behind you. Long, messy skirmishes are where you win.
Late game
Concussive Combustion can’t be interrupted once you start it. Flame Dash into the middle of their team and blow up.
How to beat Bebop
The hook. Bebop decides fights by dragging one hero into five.
- 01Stand behind troopers; Grapple Arm grabs the first character it hits.
- 02Punish the 23-second Grapple cooldown — he has no other gap-closer.
- 03Interrupt or out-range Hyper Beam; it’s a channel, not a burst.
- 04Don’t let him stack Sticky Bomb hits early.
Respect
Punish
The 23 seconds after a missed hook
Per match
Head-to-head
InfernusBebop
51.4%Win rate48.6%
1.05Kills per death0.91
+36.2Last-hit edge+0
+0Deny edge+0.6
+2KSoul lead+0
+3.7KObjective damage edge+0
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Laning
Win the lane: Infernus into Bebop
- 01Infernus out-farms Bebop by ~36.2 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Bebop wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
Skill order
Skill order for this matchup
This matchup



Usual



51.2% win rate over 136,069 matches
Early pointPut an early point into Flame Dash: Bebop can drag you out of position, so keep a way back.

Bebop’s kit
Threats

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
Displacement23s cd

Hyper BeamUltimate
Slow120s cd
Infernus’s kit
Your tools

Concussive CombustionUltimate
Stun190s cd

Napalm
Slow25s cd

Flame Dash
SlowMobility38s cd
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Mid & late game
Winning the fights after lane
- Infernus averages 1.05 kills per death against Bebop.
- On average Infernus finishes 2.0k souls ahead of Bebop — convert the lead into objectives.
- Infernus deals 3.7k more objective damage per match than Bebop — push structures when you win lane.
- Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.
Also check
Who else beats Bebop




FAQ
Matchup questions
Who wins Infernus vs Bebop?
Infernus wins 51.4% of 105,181 recent matches against Bebop — even.
How do I beat Bebop as Infernus?
Infernus out-farms Bebop by ~36.2 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Hyper Beam (120s cooldown). The window right after Bebop uses it is your best time to fight.

