Matchup · November 6, 2026
Bebop vs Ivy
44.4%
Unfavoured55,326 matches
All Bebop matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Bebop beats Ivy
Your game plan as Bebop
The hook. Bebop decides fights by dragging one hero into five.
Lane
Sticky Bomb stacks permanently: every hero you hit with it adds damage for the rest of the game. Threaten Grapple Arm from behind troopers.
Mid game
Hook isolated heroes into your team, or into your Guardian. Uppercut the target back toward your allies.
Late game
Hyper Beam melts grouped teams from high ground. Grapple Arm also works on allies, so you can pull a teammate out of a dive.
How to beat Ivy
The partner. Ivy is twice as strong when she’s attached to the right ally.
- 01Kill the connected ally first; Ivy loses half her strength.
- 02Don’t stand in Entangling Thorns.
- 03Expect Air Drop onto your backline and keep a stun ready.
Respect
Punish
When Kudzu Connection is broken
Per match
Head-to-head
BebopIvy
44.4%Win rate55.6%
0.89Kills per death0.81
+0Last-hit edge+32.4
+0Deny edge+0.4
+0Soul lead+1.5K
+0Objective damage edge+4.5K
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Laning
Win the lane: Bebop into Ivy
- 01Ivy wins the farm by ~32.4 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02Ivy has sustain (Kudzu Connection, Stone Form). Short, sharp trades beat long ones — buy anti-heal early.
Skill order
Skill order for this matchup
This matchup



Usual



53.2% win rate over 54,166 matches
Max firstMax Exploding Uppercut before Grapple Arm: Ivy heals through slow damage (Kudzu Connection, Stone Form), so burst them instead.
Early pointIvy wins the farm: an early point into Exploding Uppercut clears waves and keeps you in lane.
Ivy’s kit
Threats

Stone Form
Stun40s cd

Entangling Thorns
Slow32s cd
Bebop’s kit
Your tools

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
DisplacementMobility23s cd

Hyper BeamUltimate
SlowMobility120s cd
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Mid & late game
Winning the fights after lane
- Bebop averages 0.89 kills per death against Ivy.
- Bebop finishes 1.5k souls behind Ivy on average — play for teamfights and scaling rather than lane kills.
- Bebop deals 4.5k less objective damage per match than Ivy — let teammates take structures while you hold.
- Track Air Drop (100s cooldown). The window right after Ivy uses it is your best time to fight.
Also check
Who else beats Ivy




FAQ
Matchup questions
Who wins Bebop vs Ivy?
Bebop wins 44.4% of 55,326 recent matches against Ivy — unfavoured.
How do I beat Ivy as Bebop?
Ivy wins the farm by ~32.4 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Air Drop (100s cooldown). The window right after Ivy uses it is your best time to fight.

