Matchup · November 6, 2026
Mina vs Viscous
49.1%
Even41,038 matches
All Mina matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Mina beats Viscous
Mystic vs Brawler
Kite and zone. Your spells punish brawlers who walk straight at you.
Your game plan as Mina
A harasser who bites you to death with spirit damage you never quite dodge.
Lane
Every bullet adds spirit damage; abilities build up Love Bites. Harass constantly.
Mid game
Sanguine Retreat makes you untargetable and moves you, so it works as both your escape and your engage.
Late game
Nox Nostra seeks targets and silences them. Cast it into a grouped team before they can use abilities.
How to beat Viscous
A blob of goo who saves allies and punches enemies through walls.
Per match
Head-to-head
MinaViscous
49.1%Win rate50.9%
1.15Kills per death0.72
+12.8Last-hit edge+0
+0Deny edge+0.5
+1.1KSoul lead+0
+1.2KObjective damage edge+0
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Laning
Win the lane: Mina into Viscous
- 01Mina out-farms Viscous by ~12.8 last hits per match. Contest every orb and punish them for walking up to last-hit.
- 02Viscous wants close range. Keep troopers between you, save stamina for a dash out, and punish them when they over-commit.
Skill order
Skill order for this matchup



49.9% win rate over 127,815 matches
Viscous’s kit
Threats

Goo BallUltimate
Stun150s cd

Splatter
Slow26s cd

Puddle Punch
Slow24s cd
Mina’s kit
Your tools

Nox NostraUltimate
Silence150s cd
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Mid & late game
Winning the fights after lane
- Mina averages 1.15 kills per death against Viscous.
- On average Mina finishes 1.1k souls ahead of Viscous — convert the lead into objectives.
- Mina deals 1.2k more objective damage per match than Viscous — push structures when you win lane.
- Track Goo Ball (150s cooldown). The window right after Viscous uses it is your best time to fight.
Also check
Who else beats Viscous




FAQ
Matchup questions
Who wins Mina vs Viscous?
Mina wins 49.1% of 41,038 recent matches against Viscous — even.
How do I beat Viscous as Mina?
Mina out-farms Viscous by ~12.8 last hits per match. Contest every orb and punish them for walking up to last-hit. Track Goo Ball (150s cooldown). The window right after Viscous uses it is your best time to fight.

