Matchup · November 6, 2026
Bebop vs Vindicta
49.2%
Even114,910 matches
All Bebop matchups & countersUpdated · Patch Nov 4, 2026
Deadlock Bible take
How Bebop beats Vindicta
Brawler vs Marksman
Close the gap or don’t fight. Marksmen win at range, so use corners and troopers to approach, and spend your gap-closer only when you can follow through.
Your game plan as Bebop
The hook. Bebop decides fights by dragging one hero into five.
Lane
Sticky Bomb stacks permanently: every hero you hit with it adds damage for the rest of the game. Threaten Grapple Arm from behind troopers.
Mid game
Hook isolated heroes into your team, or into your Guardian. Uppercut the target back toward your allies.
Late game
Hyper Beam melts grouped teams from high ground. Grapple Arm also works on allies, so you can pull a teammate out of a dive.
How to beat Vindicta
A sniper who flies above the fight and finishes whatever’s bleeding.
- 01Stay healthy; Assassinate punishes low HP.
- 02Pull her down: hard CC ends Flight.
- 03Dive her; she’s fragile on the ground.
Respect
Punish
When Flight is on cooldown
Per match
Head-to-head
BebopVindicta
49.2%Win rate50.7%
0.88Kills per death1.27
+0Last-hit edge+7.3
+0.4Deny edge+0
+0Soul lead+297
+0Objective damage edge+3K
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Laning
Win the lane: Bebop into Vindicta
- 01Vindicta wins the farm by ~7.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone.
- 02Vindicta out-ranges most heroes. Fight around corners and troopers; step in when they reload or spend their mobility.
Skill order
Skill order for this matchup
This matchup



Usual



53.2% win rate over 54,166 matches
Early pointVindicta wins the farm: an early point into Exploding Uppercut clears waves and keeps you in lane.
Vindicta’s kit
Threats

Stake
Root40s cd
Bebop’s kit
Your tools

Exploding Uppercut
DisplacementSlow22s cd

Grapple Arm
DisplacementMobility23s cd

Hyper BeamUltimate
SlowMobility120s cd
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Mid & late game
Winning the fights after lane
- Bebop averages 0.88 kills per death against Vindicta.
- Bebop finishes 297 souls behind Vindicta on average — play for teamfights and scaling rather than lane kills.
- Bebop deals 3.0k less objective damage per match than Vindicta — let teammates take structures while you hold.
- Track Assassinate (55s cooldown). The window right after Vindicta uses it is your best time to fight.
Also check
Who else beats Vindicta




FAQ
Matchup questions
Who wins Bebop vs Vindicta?
Bebop wins 49.2% of 114,910 recent matches against Vindicta — even.
How do I beat Vindicta as Bebop?
Vindicta wins the farm by ~7.3 last hits per match. Prioritise safe last hits and denies over trades, and let your lane partner zone. Track Assassinate (55s cooldown). The window right after Vindicta uses it is your best time to fight.

